Overview
One of my favourite pastimes in the evenings is to play some videogames with friends and lately that game has been ARC RAIDERS. It's been an absolute pleasure to play which makes elements of friction more obvious, which is why I thought it might be fun to streamline the crafting flow.
This has been something myself and others have mentioned could have been simpler. The current crafting menu is nested within the workshop tab under a series of work benches. While this does give a more real feel to the preparation of equipment before playing, it can also get frustrating on repeat 'raids' where you just want to quickly craft the essentials and get into the next match. So I thought I would try to find a solution to this issue, that doesn't eliminate the need for the workshop but allows quick crafting while within the inventory.
My aims for the redesign were:
- Reduce the number of clicks required to navigate crafting and prepare for the next match.
- Allow crafting without leaving the main matchmaking menu.
- Create a system that can co-exist with the current workshop system.
Role: UX Designer & Researcher
Tools: Figma, Claude, ChatGPT, Pencil & Paper (and coffee, always coffee)